This is a type of brush solidity.
- Nonsolid brushes are additive
- They don't block players
- Used for things like zone portals and Making Liquids
- May intersect add and subtractive brushes
- Must not touch or intersect other nonsolids or semisolids
Related Topics
- Nonsolids are Built with CSG
- There are general Topics on Mapping
- Brush Hacking can turn nonsolids into subtractives
Comments
Dorkorama Considering that UnrealEd is dead and only part of its remains were incorporated into LevelDesigner.com , this page, and any others like it if there are any, needs a bit of fleshing out.
Tarquin: maybe someone should contact LevelDesigner to ask them if they'd like to donate the stuff they're no longer using. Though I doubt they would.
Copperman: If I'm not mistaken, non-solids may abutt each other edge to edge without any problems.
Page Categories
Page Information
2022-11-18T09:04:06.399401Z
2005-01-13T21:50:47Z
Copperman
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https://wiki.beyondunreal.com/Legacy:Nonsolid
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