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To upload files, you may select one or more .zip, .rar, .7z, .ace, .gz, .bz2, .tar, .tgz, .exe, .umod, ut2mod or .ut4mod files to upload in a batch.

Files you submit will be added to a queue and processed as in order of submission, so on occasion you may need to wait a while before your files are processed.

If processed successfully, new submissions will be indexed, hosted and listed on the website as soon as it has been reviewed and merged into the main content archive .

Tip: If you're submitting your own content, remember to make sure the Author is set correctly. For maps, this is set in the LevelInfo of the map itself, for all other content, add a ReadMe file and put something like Author: Your Name in it so it can be correctly attributed to you.

Tip: Make sure all required files to use your content are included in the uploaded archive, this includes textures, sounds, music, etc.

Tip: Only submit completed work, rather than work-in-progress builds.

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