Besides normal static textures, the Unreal engine provides animated textures and a variety of dynamic or procedural textures. Procedural textures are calculated and re-rendered in real-time and provide realistic-looking, non-repeating smooth texture animations that scale well with the player's framerate.
Known Classes
- FractalTexture
- FireTexture
- IceTexture
- WaterTexture
- WaveTexture
- WetTexture
- ScriptedTexture (UT)
Things to cover
- How to create palettes for fire/wave textures
Web Links
- Animating Real-time Textures by Erik de Neve (Epic)
Related Topics
- Texture Topics
- Animated Texture – textures animated as a repeating sequence of static frames
Page Categories
Page Information
2022-11-18T08:53:05.512321Z
2015-12-06T08:25:42Z
SeriousBarbie
replaced invalid link by web.archive.org
https://wiki.beyondunreal.com/Legacy:Dynamic Texture
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