Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)
- To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
- To add a page to this category: Add the text
[[Category
Modeling]]
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All category pages belong to Category:Legacy Category: Go there to find other categories.
This category has the following 25 pages and sub-categories.
- Legacy:3D Studio Max
- Legacy:3D Studio Max Weapon Modeling And Import
- Legacy:ActorX
- Legacy:ASE File Format
- Legacy:Collision
- Legacy:Gmax
- Legacy:Importing Milkshape Characters To UT2004
- Legacy:Lightwave
- Legacy:Lightwave/Lightwave Layout
- Legacy:Lightwave/UV Mapping
- Legacy:MilkShape
- Legacy:PerformCreateUTSet.Mel
- Legacy:Player Modeling
- Legacy:Rendering Lightmaps In Lightwave
- Legacy:Rhinoceros
- Legacy:Softimage XSI
- Legacy:Static Mesh Modeling
- Legacy:Topics On Modeling
- Legacy:Truespace
- Legacy:Unreal Modeling FAQ
- Legacy:Unreal Unit
- Legacy:UV2Texture
- Legacy:Weapon Modeling
- Legacy:Weapons, Items, And Decorations
- Legacy:Wings3D
Page Categories
Page Information
2022-11-18T15:26:38.205047Z
2008-05-17T23:22:35Z
Wormbo
also added to [[Category:Modeling articles]]
https://wiki.beyondunreal.com/Category:Legacy Modeling
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