A Mutator is a kind of mini-mod that can be applied to games in the Unreal series. Although, compared to conventional mods, changes made to the game are small, mutators can have a large impact on gameplay. For instance Instagib is sometimes considered a whole new gametype.
Contents
Unreal Tournament
| Mutator | Description |
|---|---|
| Arena | Replaces every weapon and ammo pickup in the match with one of these, depending on which one is selected. See the page for more info. |
| Chainsaw Melee | The Impact Hammer is replaced by a Chainsaw. |
| FatBoy | Frag a lot, and your head grows. Be fragged a lot, and your head shrinks. |
| Instagib DM | Removes every pickup from the arena, and gives the players an Enhanced Shock Rifle. |
| Instant Rockets | The Rocket Launcher won't fire 6 rockets, but one rocket at a time. |
| Jump Match | Enables players to jump extremely high. |
| Low Gravity | Reduces the gravity of the map. |
| No Redeemer | Redeemers are removed from the map. |
| No Powerups | Invisibility, Shield Belt, Damage Amplifier, Jump Boots and the Big Keg O'Health are removed from the map. |
| Relics | (Bonus Pack 1) Add relics to the match. See the page for more info. |
| Stealth | Makes everyone invisible during a match. |
| Team Beacon | (Bonus Pack 2) Your teammates have an arrow above their heads, so you can identify them. |
| Volatile Ammo | (Bonus Pack 2) Ammo explodes when hit by a weapon. |
| Volatile Weapon | (Bonus Pack 2) Weapons are discharged when a player dies. |
Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004
| Mutator | UC | 2003 | 2004 | Description |
|---|---|---|---|---|
| Air Control | - | X | X | Changes how players move in the air. |
| Arena | X | X | X | Replaces weapons and ammo in map. |
| BigHead | X | X | X | Same effect as FatBoy, but with the user's body instead of just his/her head. |
| Big Wheels | - | - | X | ONS/AS only. Kill a lot, and your vehicle's wheels grow in size. Be killed a lot, and they'll shrink. |
| Bonus Combos | - | * | X | Adds the Pint-sized (LLLL) and Camouflage (RRRR) Adrenaline Combos. |
| Bonus Vehicles | - | - | ** | Replaces certain vehicles with the Cicada, SPMA and Paladin. |
| Competition Mode | X | - | - | Disables Species specific attributes and levels the field to everyone. It's the inverse to Species Statistics. |
| Floaty Cadavers | X | X | - | Cadavers don't fall to the floor, but float. |
| Game Speed | - | - | X | Modifies the game's speed. |
| InstaGib | X | X | X | See Unreal Tournament section above. |
| Lightning Guns | - | - | X | Replaces all Sniper Rifles with Lightning Guns. |
| Lightweight Vehicles | - | - | X | ONS/AS only. When being hit, vehicles will fly higher and farther like balloons. |
| Link Gun Medic | X | - | - | The Link Gun heals teammates. |
| LowGrav | X | X | X | See Unreal Tournament section above. |
| No Adrenaline | X | X | X | Adrenaline pickups are removed from the map. |
| No Superweapons | - | X | X | Redeemers and Ion Painters are removed from the map. In 2004, the Target Painter is removed as well. |
| Onslaught Weapons | - | - | X | Adds ONS weapons (Mine Layer, Grenade Launcher, AVRiL and Target Painter) to the other gametypes. |
| QuadJump | - | X | X | Players can jump up to 4 times instead of 2. |
| Regeneration | X | X | X | All players regenerate health. |
| Slow Enemy | X | - | - | Reduces the enemy's speed. |
| Slow Motion Corpses | X | X | X | Dramatic slow-mo death animations. |
| Sniper Rifles | - | - | X | Same as Lightning Guns, but inverted: LG are replaced by SR. |
| Species Statistics | - | - | X | Each race has unique combat statistics. |
| Stunt Vehicles | - | - | X | ONS/AS only. Vehicles can jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air. |
| Super Berserk | - | - | X | Weapons are insanely fast and powerful. |
| Team Regeneration | X | - | - | All members of your team regenerate health. That's still no excuse to shoot them. |
| UDamage Reward | - | - | X | Any remaining UDamage powerup is thrown from players when they are fragged. |
| UT Classic | - | - | X | Classic UT style weapons and movement options. |
| UT2003 Style | - | - | X | UT2003 style fast weapon switching and boost dodging. |
| UTV2004S | - | - | X | Required to support UTV2004 SeeAll mode. |
| Vampire | X | X | X | Damaging your opponents will regenerate your health. |
| Vehicle Arena | - | - | X | ONS/AS only. Replaces all vehicles in a map with a particular one. |
| Vehicle Pickups | - | - | ** | Vehicles can pick up items and give them to the driver. |
| Zoom InstaGib | - | X | X | Same as Instagib, but the secondary fire is a zoom function. |
(*) Available in UT2003 through Epic Bonus Pack. (**) Available in UT2004 through ECE Bonus Pack or Mega Pack.
Unreal Championship 2
| Mutator | Description |
|---|---|
| Adrenaline Jumps | Players can make extra jumps by spending adrenaline. |
| Announce Powerups | Players receive notification when a powerup respawns. |
| Camp Fire | To prevent camping, all players carry a ticking time bomb. Kill your enemies to buy extra time. When the timer hits zero, your bomb explodes, killing you and anyone nearby. |
| Character Weapons Only | Only your starting pistols and melee weapons are allowed. |
| Classic UC | No adrenaline, locking, melee, or third person camera. Pure old school. |
| Double Adrenaline | Players gain adrenaline twice as fast. |
| Friendly Fire Damage | Attacks that hit friendly players do half damage instead of none. |
| Timer Displayed | |
| Instagib | One shot, one kill. Melee weapons and high-power sniper rifles only. |
| Looting | Players drop their ammo and powerups when they die. |
| LowGrav | Gravity is reduced, but only for players. |
| LowGravAll | Gravity is reduced for players and world objects. |
| Melee Only | Only melee weapons are allowed. |
| No Adrenaline | Level the playing field by disabling all adrenaline abilities. |
| No Health Pickups | Health pickups are removed. |
| No Lock | Players cannot lock onto enemies. |
| No Melee | Melee weapons are not allowed. |
| Quad Jump | Airborne players can jump three times instead of once. |
| Radioactive | Players glow with radioactivity based on their score. |
| Random Pickup Respawn | Pickup and powerup respawn delays are randomized. |
| Retribution | Revenge is sweet! Take revenge on your killer to earn bonus points. |
| Rounds (Best of 3) | A match is played as a series of three rounds. Each round is played with normal game rules. The team who wins the most rounds wins the match. |
| Rounds (Best of 5) | A match is played as a series of five rounds. Each round is played with normal game rules. The team who wins the most rounds wins the match. |
| Speed Match | All players have Adrenaline-enhanced Speed, all the time. |
| Third Person Only | Force third person camera. |
| Vampire | All players have the Vampire ability active all the time. There are no health pickups; get your health by attacking your enemies. |
| Volatile | Ammo and health pickups explode when shot. |
| Wall Crawl | All players have the Wall Crawl ability active, all the time. |
| Weapon Master | All players start with the same weapon, randomly chosen. Once someone gets 5 kills, they are the Weapon Master. They receive a score bonus, and then a new weapon is selected. Only third-person perspective is allowed. |
Unreal Tournament III
| Mutator | Description |
|---|---|
| Big Head | See UC/UT2003/UT2004 section above. |
| Friendly Fire | Shooting teammates damages them. (50% damage) Only available in teamgames. |
| Handicap | Provides armor and weapon bonuses to losing players. |
| Instagib | See Unreal Tournament section above. |
| Kills Slow Time | Time slows down for a moment every time you kill an enemy. (Instant Action only) |
| LowGrav | See Unreal Tournament section above. |
| No Hoverboard | The players won't have the Hoverboard during a match. Only available in VCTF, Warfare and Greed. |
| No Orb | Removes the Orb from the map. Only available on Warfare. |
| No Super Pickups | Shield Belt, Berserk, UDamage, Invisibility, Invulnerability, Megahealth and Redeemers are removed from the map. |
| No Translocator | The players won't have the Translocator during a match. Only available in CTF and Greed. |
| SloMo | Slows the game's speed. |
| Speed Freak | Speeds the game's speed up. |
| Super Berserk | Players fire at Berserk speed for the entire match. |
| Survival | Spectating players spawn into the match after current players are killed (for the Duel gametype only). |
| Titan | Allow players to become Titans. |
| Weapon Replacement | Default weapon pickups in a level can be substituted with different weapons. |
| Weapons Respawn | Weapons respawn instead of always being available. (Inverse of Weapon Stay) |
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Discussion
2022-11-22T12:41:06.565924Z
2014-11-19T20:21:35Z
Neon Knight
/* Unreal Championship/Unreal Tournament 2003/Unreal Tournament2004 */
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