The Invulnerability is a power-up that temporarily absorbs all damage a player may take.
Unreal Tournament 3
Invulnerability | |
Effect: | Decreases all damage taken to 0. |
Duration: | 27s |
Time to respawn: | 109s |
The Phayder corporation recently developed this prototype armor, which uses a modulated nanoblack shield to absorb any attack. These devices consume immense amounts of power, and last for only a limited time, else the Phayder would already rule the known galaxy.
UT3 manual
This power-up makes a player absolutely immune to any kind of damage. There are only two ways to successfully deal with a player using this power-up, either running away or landing a hit with the Impact Hammer's EMP mode to steal the Invulnerability power-up.
Picking up the Invulnerability while already carrying Damage Amp or Berserk or picking up any of those power-ups while already carrying the Invulnerability gives the user a "Juggernaut" award.
Page Categories
Page Information
2022-11-22T12:03:08.372658Z
2007-12-27T02:14:14Z
Awaw
/* Unreal Tournament 3 */ fixed typo
https://liandri.beyondunreal.com/Invulnerability
Attribution-ShareAlike 3.0