Wikis / The Liandri Archives / Alan 'Talisman' Willard

Alan 'Talisman' Willard is a Senior Designer / Artist for Epic Games. He has been with the company since Unreal and has made many maps for its successor, Unreal Tournament, many of which are now classics in the Unreal community.

General Information

Alan was hired by Epic Games in September of 1998, 4 months after the release of Unreal. His first official map, DM-Cybrosis, was a part of the Fusion Map Pack for Unreal. Alan's first major project was Unreal Tournament, for which he made an astounding 16 maps (including his maps for UT's bonus packs). With this, he is the level designer with the most levels for Unreal Tournament, outnumbering even Epic's Lead Level Designers Cliff Bleszinski and Cedric 'Inoxx' Fiorentino (who both made 13 maps for the game).

For the 2nd and 3rd generation UT games Alan mostly functioned as a 2D and 3D designer. All of the texture and static mesh package found within Unreal Tournament 2004's folders with the prefix "AW" are his. Besides modeling and texturing, Alan has also worked as a sound designer, effects artist and technical artist.

List of Contributions

Unreal

Unreal Tournament

Unreal Tournament 2003/2004

External Links

Page Categories

Page Information

2022-11-22T12:35:10.184922Z 2013-01-23T22:46:43Z Neon Knight /* External Links */ https://liandri.beyondunreal.com/Alan 'Talisman' Willard Attribution-ShareAlike 3.0