About

Infiltration

What is Infiltration?

Infiltration is an immersion into realism, driven by intense military combat, in a squad-based, mission-oriented shooter. Each of those missions brings the distinctive taste of multifaceted warfare in any environment you can imagine.

You will choose your gear prior to the mission, based on the kind of soldier you want to be. Decide from a cache of modern-day weapons, keeping in mind the size and weight of the equipment and how much you can carry. Each mission will allow you to become a unique soldier, based on the equipment and skill you contribute to the tasks at hand.

The different venues you will be called into won't have weapons and ammunition lying about. You must bring in what you can carry, and salvage what you need from comrades or the enemy.

We give you the tools to do the job. How you do it is up to you. Take the skills you learn in one battle to help you with future missions and objectives. If you become a talented sniper, it's because you develop the skill to use the weapon and tactics properly and effectively.

Keep in mind that these bullets are for real. One well placed shot, and you are out! Use common sense, pay attention to detail, and watch your buddy's back. The essence of teamwork separates the winners from the dead.

Take your missions seriously, and move with diligence. Running around aimlessly will only put your team, and the entire mission, at risk. Play it smart, and you might come out of this alive.

Basic Infiltration Features

  • An arsenal of completely realistic weapons. Everything from the exact reload sound to the trajectory of spent shell casings have been meticulously recreated.
  • Do you have a crosshair floating in front of you? I didn't think so. Just like any other soldier, you must bring your weapon up to your eye to aim through the weapons iron sights or scope.
  • Completely new movement. You are forced to move at realistic speeds that range from walk to jog to sprint. You also have the ability to crouch, get in a prone position, and lean around corners.

Contents

Included Game Types (9)

  • INF Assault
  • INF CTF
  • INF Coop
  • INF Deathmatch
  • INF Domination
  • INF EAS Game
  • INF Last Man Standing
  • INF Specialist
  • INF Team Game

Included Mutators (24)

  • INF - 5-7 Loadout
    All players use the same loadout. 5-7, 5 mags, 4 M67s, Helmet and LIIIa vest.
  • INF - Comic Guys
    Player models are pumped up and weapons get a bit larger. Just for fun matches.
  • INF - DE Loadout
    All players use the same loadout. DE, 5 mags, 4 M67s, Helmet and LIIIa vest.
  • INF - M9 Loadout
    All players use the same loadout. M9, 5 mags, 4 M67s, Helmet and LIIIa vest.
  • INF - Mk23 Loadout
    All players use the same loadout. Mk23, 5 mags, 4 M67s, Helmet and LIIIa vest.
  • INF - No40mm
    M203, HK69 and 40mm grenades will be removed.
  • INF - NoACOG
    ACOG attachments will be removed.
  • INF - NoAttachments
    All weapon attachments will be removed.
  • INF - NoClaymore
    Claymore mines will be removed.
  • INF - NoFlashlight
    Flashlight attachments will be removed.
  • INF - NoGroundSmoke (AN-M8/WP)
    SmokeGrenades that produce cover will be removed.
  • INF - NoLAM
    Laser Aiming Modules (LAM) will be removed.
  • INF - NoM203
    M203 grenade launchers will be removed.
  • INF - NoM203ACOG
    ACOGs will be removed from M16+M203 grenade launcher combos.
  • INF - NoM67
    M67 frag grenades will be removed.
  • INF - NoScopes
    PSG, RC.50 and ACOG attachments will be removed.
  • INF - NoSmoke (M18/AN-M8/WP)
    All SmokeGrenades will be removed.
  • INF - NoSuppressor
    Suppressor attachments will be removed.
  • INF - Rolling M67
    M67 frag grenades will be able to roll.
  • INF - Slow bullets
    Defensive oriented action! - yurch
  • INF - SpecOps FA MAS Loadout
    All players use the same loadout. FAMAS+sup, 4 mags, 4 M67s, Helmet, Balaclava and LIIIa vest.
  • INF - SpecOps Mk23 Loadout
    All players use the same loadout. Mk23+LAM+sup, 4 mags, 4 M67s, Helmet, Balaclava and LIIIa vest.
  • INF - SpecOps P90 Loadout
    All players use the same loadout. P90+sup+flsh, 4 mags, 4 M67s, Helmet, Balaclava and LIIIa vest.
  • INF - UTWeapons
    UTWeapons can be added to your loadout.

Included Maps (48)

CTF-INF-Border
CTF-INF-Border
Blizzard by Eric 'Ebolt' Boltjes
CTF-INF-ExtremePrejudice
CTF-INF-ExtremePrejudice
Extreme Prejudice by Mike Young aka Bastard 'O
CTF-INF-Kosovo
CTF-INF-Kosovo
CTF-INF-Kosovo Village by Funkstylz
DM-INF-Atoll
DM-INF-Atoll
Atoll Morning by A. Leon aka Alpha_9 (sounds by Neo)
DM-INF-AztecaLite
DM-INF-AztecaLite
Azteca Lite by A. Leon, aka Alpha_9
DM-INF-Bullecourt
DM-INF-Bullecourt
DM-INF-Bullecourt by Funkstylz
DM-INF-Chasm
DM-INF-Chasm
Chasm by Botman
DM-INF-CubanDawn
DM-INF-CubanDawn
Cuban Dawn by Bastard'O
DM-INF-DocksideMilled
DM-INF-DocksideMilled
DM-Dockside: Millenium Edition by Funkstylz
DM-INF-ExtremePrejudice
DM-INF-ExtremePrejudice
Extreme Prejudice by Mike Young aka Bastard 'O
DM-INF-Flagstaff
DM-INF-Flagstaff
Flagstaff Station by RaekwoN
DM-INF-Installation
DM-INF-Installation
Installation by ClawFist ( Completed by Bastard'O )
DM-INF-Kazakhstan
DM-INF-Kazakhstan
Kazakhstan by RaekwoN
DM-INF-KosovoDay
DM-INF-KosovoDay
DM-INF-Kosovo Morning Raid by Funk$tylz
DM-INF-KosovoNight
DM-INF-KosovoNight
DM-INF-Kosovo Night Assault by Funk$tylz
DM-INF-MWH
DM-INF-MWH
The Military Warehouse by Sidney "Clawfist" Rauchberger
DM-INF-ManorFarm
DM-INF-ManorFarm
Manor Farm by Botman
DM-INF-Norwich
DM-INF-Norwich
Norwich by Botman & Bastard'O
DM-INF-Peru
DM-INF-Peru
Peru by RaekwoN
DM-INF-ResearchSite
DM-INF-ResearchSite
DM-INF-Research Site by funk$tylz
DM-INF-Scramble
DM-INF-Scramble
DM-Scramble by FUNK$TYLZ
DM-INF-ShootingRange
DM-INF-ShootingRange
Shooting Range by Bastard'O / Jeremy / Los Pescados
DM-INF-Siberia
DM-INF-Siberia
Siberia by RaekwoN
DM-INF-Sicily
DM-INF-Sicily
Sicily by RaekwoN
DM-INF-SicilyNight
DM-INF-SicilyNight
Sicily Night by RaekwoN
DM-INF-Terrain
DM-INF-Terrain
Terrain by Mike Young aka Bastard'O
EAS-INF-ACityBlock
EAS-INF-ACityBlock
A City Block by David Brown and Los Pescados
EAS-INF-ArabOutpost
EAS-INF-ArabOutpost
EAS-INF-Arabian Outpost by funkstylz
EAS-INF-Atoll
EAS-INF-Atoll
Atoll Mission by A. Leon aka Alpha_9 (sounds by Neo)
EAS-INF-Belfast
EAS-INF-Belfast
Belfast by Old Geezer
EAS-INF-BorderTown
EAS-INF-BorderTown
Border Town by Bastard 'o
EAS-INF-ChemicalThreat
EAS-INF-ChemicalThreat
EAS-INF-Chemical Threat by funkstylz
EAS-INF-Chita46
EAS-INF-Chita46
Chita:46 by Janson "Funk$tylz" Stone
EAS-INF-CubanDawn
EAS-INF-CubanDawn
Cuban Dawn (classic) by Bastard'O
EAS-INF-Frozen
EAS-INF-Frozen
Frozen by Freon (aka Fabien Cortina)
EAS-INF-Iraq
EAS-INF-Iraq
Iraq by RaekwoN
EAS-INF-Island
EAS-INF-Island
Island by Old Geezer
EAS-INF-Mostar
EAS-INF-Mostar
Mostar, Bosnia-Herzegovina by A. Leon aka Alpha_9
EAS-INF-PankisiGorge
EAS-INF-PankisiGorge
Pankisi Gorge by Old Geezer
EAS-INF-Refinery
EAS-INF-Refinery
Refinery by Old Geezer
EAS-INF-RoadToKandahar
EAS-INF-RoadToKandahar
Road to Kandahar by A. Leon aka Alpha_9
EAS-INF-Ruin
EAS-INF-Ruin
Ruin by Old Geezer
EAS-INF-Silo
EAS-INF-Silo
Silo by Old Geezer
EAS-INF-Skopje
EAS-INF-Skopje
Battle of Skopje by A. Leon aka Alpha_9
EAS-INF-Stalingrad
EAS-INF-Stalingrad
Stalingrad by Old Geezer
EAS-INF-Terrain
EAS-INF-Terrain
Terrain (classic) by Mike Young aka Bastard'O
EAS-INF-Tuscany
EAS-INF-Tuscany
Tuscany by RaekwoN
no image
Entry
Entry by Unknown

Credits

  • Project Coordinator & Lead Programmer
    • norbert bogenrieder (beppo)
  • Lead 3D Artist & Lead Animator
    • jesse w. taylor (warren)
  • Beta Team Leader
    • grady arnold (erehwon)
    • ingar thomassen (almost)
    • michael lawson (sublime)
  • 3D Artist
    • martin rauscher (thunderchunky)
    • oliver glassmann (fenris)
    • chris pyers (ac1df1r3)
    • joseph day (3d_songoma)
    • cliff halford (chipper)
  • 3D Artist & Sound
    • stefan buscholl
  • Texture Artist & Webmaster
    • jeremy cox
  • Special Operations Consultant
    • benedict tan shan-wen (shakken)
  • Online Consultant & Backend Support
    • charles fischer (daddybone)
  • Team Forums & Backend Support
    • shan greer (shan)
  • Backend Support
    • jason mitchell (grunt)
    • peter stavish jr. (illusion)
  • Lead Level Designer
    • alberto leon jr. (alpha_9)
  • Level Designer
    • chris condon (raekwon)
    • tony swash (old geezer)
    • fabien cortina (freon)
    • martin rĂ¼diger (fist_mlrs)
    • david brown (darksniper)
    • anthony nichols (bean)
    • stephen hedges (hointar)
    • janson stone (funkstylz)
    • mike eheler (los pescados)
  • Programmer
    • samuel ribeiro (magistrator)
  • Texture Artist
    • ben szlyk (ace)
  • Music
    • christian marcussen (patriarch)

Information

Infiltration is an immersion into realism, driven by intense military combat, in a squad-based, mission-oriented shooter
2003-12-03

Releases

Full Release 2.9
Released: 2003-12-03
Official Release
Bonus Pack 2.9
Released: 2004-09-21
Includes new weapons, maps, and extras
Infiltration Coop COOP
Released: 2007-01-04
Coop Addon for Unreal
Community Edition 2.9 CE
Released: 2012-06-05
Includes Full 2.9 release, including a load of community maps and content
Infiltration Coop Plus COOP Plus
Released: 2021-02-17
Coop Addon for Unreal
Report a problem