Maps / Unreal Tournament 2004 / Onslaught / ONS-FalloutField

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InfoMap Information

ONS-FalloutField
Onslaught
FalloutField
Trey DeArk
20-28
Yes
July 2006
Set in a decimated earth civilization, FalloutField, is the result of a planet wide nuclear war that caused an extinction level event (E.L.E.) around the year 2012. The humanoids that buried themselves far underground survived the initial devistation. Once the humanoid's supplies were exhausted, they were forced to surface. Some died within days, others went completely insane before dying of their radiation burns, and there were the ones who lived on. It was a select few that saw the power of a nation waiting to be taken like candy from a baby. They remembered their past and how the support and loyalty of thousands had been the result of live blood sport. And so it was, FalloutField was constructed from the remains of a past long forgotten. The tribes of earth rejoiced in the games and for the contestants, it was an honor to die in any combat for their leader. The Tournament decided earth would be a nicer place without the inhabitants and so they crushed the humanoids of earth. FalloutField is now maintained by the Tournament.
30% 30% 30% 30% 30% Tech
60% 60% 60% 60% 60% Industrial
10% 10% 10% 10% 10% Ancient
26.4 MB
onsfalloutfield.zip
7c7336cb8379a4121a28f000a8978d3872b0b0ab

VariationsVariations

Name Release Date (est) File Name File Size
ONS-FalloutField 2006-07 ONS-FalloutField.zip 26.4 MB

FilesPackaged Files

Name Size Hash Also In
ONS-FalloutField.ut2 70.6 MB 5579a83a38bd5f3f5aadbb79fa3fe1052f527521 -
1

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