Wikis / Unreal Wiki / UE2:Texture Package Reference (UT2004)

This page lists the retail texture packages of UT2004 and ECE and gives a short description of the content of each package.

The content of packages can be reviewed without opening them in the editor by using the tool UTXgaffer.

Note: Do Not Alter Default Packages.

Generalities:

  • packs called "*HardwareBrush" are skins for static mesh packages of that name
  • packs from UT2004's Editor's Choice Edition are in this list marked with the suffix [ECE]
Texture Pack Theme and type (ex. gothic, water surfaces) Uses Dominant Hue
2k4Chargers Textures for weapon and pickup bases staticmeshes grey/blue/yellow
2k4Fonts ? ? ?
2k4Fonts_kot ? ? ?
2k4Hud ? ? ?
2k4Menus ? ? ?
2k4reducedTextures ? ? ?
2k4TrophyTEX ? ? ?
AbaddonArchitecture-epic Rusty metals, patterned metals, team colour windows, stone walls, grates, wire fence, deco metal walls Citadel stuff Dark metallic
AbaddonArchitecture Blood stuff, lots of skins, projection maps, rusty walls, metal walls, chains, wheels, wires Butcher stuff Rust/blood
AbaddonHardwareBrush Skins for AbaddonHardware static mesh package ? ?
AbaddonTerrain Sandy, coal-colored, and lava terrain. Dirt floors ?
Albatross_architecture ? ? ?
ALIENTEX ? ? ?
AlleriaArchitecture Outdoor terrains esp. snow. Snow/ice, old metal, metal walls, girders, pipes, jump pad, doors, metal floors, grates + shadow maps, metal deco walls Snowy levels White, Brown
AlleriaHardwareBrush Mesh skins. ? ?
AlleriaTerrain Snow and rock floors. Snowy/cold. White/grey
Animated ? ? ?
AntalusTextures Bark, sky, stone, fir branches ? ?
AnubisSky Starry skies with Nebula Skybox Night Time
AnubisTextures Pharaoh, Sphinx Egyptian Sandish grey and brown
ArboreaArchitecture Stone floors, walls, carved walls, rope, brick floors, shader maps, stone floors ? ?
ArboreaHardwareBrush Wood, bark, leaves, branches skins Plantlife ?
ArboreaTerrain Grass and Rock Terrain. Stone, mossy stone, water, grass, branches, vines. grassland terrain green
ArenaTex ? ? ?
ASSAULTfilmGrain ? ? ?
AS_FX_TX ? ? ?
AS_Vehicles_TX ? ? ?
AS_Weapons_TX ? ? ?
Aurorae Aurora borealis. Sky effects Blue, Green, Violet
AW-2004Explosions ? ? ?
AW-2004Particles ? ? ?
AW-2004Shaders ? ? ?
AW-2k4XP [ECE] ? ? ?
AW-Alleria Shaders (metal) shiny metal Gray/Silver
AW-Ancient A few non-egyptian ruins. old looking stuff ? Light Brown
AW-BumpMaps ? ? ?
AW-CellTest ? ? ?
AWCityStuff ? ? ?
AW-Clean ? ? ?
AW-Convert ? ? ?
AW-Cubes ? ? ?
AW-Decals ? ? ?
AW-Foliage ? ? ?
AW-Generic ? ? ?
AW-Genesis ? ? ?
AW-Labels ? ? ?
AW-Metals ? ? ?
AW-Metals2 ? ? ?
AW-Oceanic ? ? ?
AW-PoolSkins ? ? ?
AW-RustTex ? ? ?
AW-Shaders ? ? ?
AW-ShieldShaders ? ? ?
AW-Stone ? ? ?
AW-Stuff ? ? ?
AW-Terrain ? ? ?
AWCity Stars, skins, bullseye, moons/planets. ? ?
AWGlobal Metals, coronas, cubemaps, details, tiles, lights, particles. ? ?
AWMagic Weird stuff! ? ?
AWStellar Mesh skins ? ?
AWTroff Weird stuff! ? ?
AW_Research Fur ? brown/black/white
BaneTextures Leaves, bark ? ?
BarrenHardwareDeux Mesh skins ? ?
BarrensArchitecture-epic Floors, corona skin. All Barrens stuff is Egyptian-Themed. Hyroglyphs Egyptian maps Brown/Gold
BarrensArchitecture-Scion ? ? ?
BarrensArchitecture Dirt, silver, egyptian, stone floors & walls ? ?
BarrensHardwareBrush Skins for Egyptian-themed meshes ? ?
BarrensTerrain Rock walls, sand, dry earth. ? ?
Bastien Mesh skins ? ?
Bastien_02 banners, signs, clouds, floor, lava, metal, dry earth, rock, snow allround lots
BenTex01 ? ? ?
BenTex02 [ECE] ? ? ?
BenTropical01 [ECE] ? ? ?
BloodFX Blood decals ? ?
BonusParticles [ECE] ? ? ?
BP_arch1 ? ? ?
Brdg_A ? ? ?
Bridge A road texture and a red metal road grey/red
BrigthPlayerSkins ? ? ?
cassTextures2 Metal deco, cubemaps, metal walls, projectors ? ?
CaveDecoTex ? ? ?
CavernTextures Huge (2048x2048) cavern walls, passes and junctions, lava Caverns Red (lava), dark greyish and brownish hues
CB-Particles ? ? ?
cf_tex01 ? ? ?
cf_tex02 ? ? ?
cf_mushrooms ? ? ?
cf_tex01 ? ? ?
cf_tex02 ? ? ?
cf_tex03 ? ? ?
CheckerFX ? ? ?
CheckerFXB ? ? ?
Chrome_cp Walls (team colours), environment cube maps. ? ?
CicadaTex [ECE] ? ? ?
CitadelTextures From CTF-Citadel Evil-Doom looking stuff ?
CliffTest dry earth, light brown cliff textures dried ground brown/ochre
Compress ? ? ?
Construction_S [ECE] ? ? ?
Coronas ? ? ?
CorrosionTextures ? ? ?
cp_cubemaps ? ? ?
CP_Effects1 ? ? ?
cp_envirotex1 ? ? ?
cp_Evil2 ? ? ?
cp_Evil3 ? ? ?
cp_Evillandscape dark rock volcanoes, wasteland dark grey
cp_EvilMetal ? ? ?
cp_ForestSwamp swampy, mossy, grassy textures, green and brown bark, perhaps limestone Swamps Green/brown/light grey
cp_fx ? ? ?
cp_Junkyard ? ? ?
cp_liquid1 ? ? ?
cp_Mech1 ? ? ?
cp_misc_effects ? ? ?
cp_newskins1 ? ? ?
cp_particles ? ? ?
cp_projectedtex ? ? ?
cp_projected_new ? ? ?
cp_Staticmeshskin1 ? ? ?
cp_stevetest1 ? ? ?
cp_terrain1 ? ? ?
cp_texturetest1 ? ? ?
cp_UT2k3_TechSet1 ? ? ?
cp_wasteland Treebark, blue flame, nice selection of rock and brick walls, scorched rock, moon, cloudy skies with sunbeams breaking through, night skies Outdoor, rocky and/or ruin settings landscape: rusty brown and grey, brick; sky: blue and grey
Crosshairs Crosshair textures (obviously) ? ?
CubeMaps Cube maps for water reflections ? ?
DanFX Walls, special fx ? ?
DanielsTextures ? ? ?
DavesTextures Bit of everything, some projector textures, Moon, waters, day/night/space skies, tron, grates, electricity, deserty backdrops, greytile wall/floor. Probably from Dave Ewing of DE. ? ?
DEBonusTextures ? ? ?
December_cp ? ? ?
DecorationProjectors ? ? ?
DefaultFluid Some water textures Water/liquids ?
DemoPlayerSkins ? ? ?
DeployableTex ? ? ?
DeRez ? ? ?
DespFallenCity ? ? ?
DespTech ? ? ?
Desp_SMS-Tex ? ? ?
Detail ? ? ?
Dom-goose ? ? ?
DS-textures ? ? ?
Egypt_tech_Epic Egyptian ? ?
Elecfeilsshine ? ? ?
EmitterTextures Sprites in particle emmitters durrr...emmitters? :D ?
EmitterTextures2 Sprites in particle emmitters durrr...emmitters? :D ?
EndTextures ? ? ?
EpicParticles Mainly hot stuff ;-) plasma, fire, lightnings, flares, smoke, stellar fog, FX blue, red
Epic_Phoboswing ? ? ?
ExitScreen ? ? ?
ExitScreenNOLogo ? ? ?
ExplosionTex ? ? ?
Face3_deco ? ? ?
FarEast ? ? ?
FireEngine Liquids. Water, lava, slime. ? ?
Foliage ? ? ?
Fortress ? ? ?
Futuretech1 ? ? ?
GeneralStaticTextures ? ? ?
GeoThermalTextures ? ? ?
GlacierTextures ? ? ?
GoldCubes ? ? ?
gooseFX ? ? ?
Grendelfix ? ? ?
Gwotseffects ? ? ?
Gwotstuff ? ? ?
HourAdaraTexor [ECE] ? ? ?
HourMoria ? ? ?
HudContent ? ? ?
HumanoidArchitecture Concrete walls, metal walls, team colour borders, ceilings, floors, grates Industrial ?
HumanoidArchitecture2 More of above above ? ?
HumanoidHardwareBrush Skins for HumanoidHardware static mesh package ? ?
H_E_L_Ltx Lots of cool stuff, looks like Doom. Many Skulls, lots of fire, even some wood for some reason. some sky that looks like tops of cave in volcano Hell, Duh Dark Gray, Brown, Firey
IllumShaders ? ? ?
Imulsive ? ? ?
Industrial Mesh skins. ? ?
InstagibEffects ? ? ?
InterfaceContent ? ? ?
intro_characters ? ? ?
JamesEffects ? ? ?
jm-particl2 ? ? ?
jm-particles ? ? ?
jm-prefabs ? ? ?
jm-prefabs2 ? ? ?
jm-manhatten_project ? ? ?
jwfasterfiles [ECE] ? ? ?
jwDecemberArchitecture ? ? ?
jw_jantex ? ? ?
LadderShots ? ? ?
LastManStanding ? ? ?
LavaMLFX Volcanic ground and fluid magma Volcanos, lava streams yellow, orange, brown
lavaskyx ? ? ?
LeathamFX Oscillating lava textures Volcano, lava settings yellow, orange, brown
Lev_Particles ? ? ?
LightningCoreTex ? ? ?
lp_scene_1_t ? ? ?
Malcom_scene3_textures ? ? ?
MapThumbnails ? ? ?
Mechcity1_CP ? ? ?
MechStandard ? ? ?
Mech_decayed ? ? ?
Mech_Decay_New ? ? ?
MenuEffects Stuff from the game menus ? ?
MikeDemoLevel Somehow having to do with a guy named Mike. ? ?
MiscEpicTex01 Wall (team clrs), grates. ? ?
MiscPhysicsMeshesTex ? ? ?
MutantSkins ? ? ?
MutatorArt ? ? ?
NaThCrossfire ? ? ?
NatureFX ? ? ?
NatureOne ? ? ?
newsniperrifle ? ? ?
NormalMaps ? ? ?
November2ship Static Mesh skins for the ship ? "Battleship" Gray
NvidiaLogo_T Static Mesh skins for the Nvidia logo seen on starting the game Not many Black and White
n_StaticMeshFX_T_SC ? ? ?
OldTreeSkins ? ? ?
ONSBP_DestroyedVehicles [ECE] ? ? ?
ONSBPTextures [ECE] ? ? ?
ONSDeadVehicles-TX ? ? ?
ONSFullTextures ? ? ?
ONSInterface-TX ? ? ?
ONSStructureTextures ? ? ?
ONSTorlanREDONE ? ? ?
OtherWorld ? ? ?
Palettes ? ? ?
Particles ? ? ?
PC_ConvoyTextures ? ? ?
PC_NewWeaponFX ? ? ?
PC_UrbanTex [ECE] ? ? ?
Phobos2_cp ? ? ?
PickupSkins ? ? ?
PipeTextures ? ? ?
Pipe_Set ? ? ?
PlayerPictures Pictures seen in the menu when selecting player or custom bots ? ?
PlayerSkins ? ? ?
Plutonic_BP2_textures ? ? ?
Plutonic_Robot_TX ? ? ?
Primeval_Tex ? ? ?
PSDria ? ? ?
Rimlight ? ? ?
SC-City ? ? ?
SC_Animated ? ? ?
SC_BuggyTest ? ? ?
SC_Froth ? ? ?
SC_GDC ? ? ?
SC_GDC_FX ? ? ?
SC_Intro ? ? ?
SC_Jungle ? ? ?
SC_MeshParticleTex ? ? ?
SC_Volcano_T ? ? ?
SC_Water ? ? ?
SD-Generic ? ? ?
ServerIcons ? ? ?
sg-Mech ? ? ?
sg_floorsandgrates_alpha ? ? ?
SG_Giest_redset ? ? ?
SG_Hud ? ? ?
SG_Lost_Outpost ? ? ?
SG_Special_Decos ? ? ?
sg_UT2003_Jumpboots ? ? ?
ShaneDay ? ? ?
ShaneDemoHead ? ? ?
ShaneJungle ? ? ?
Shiptech
Shiptech2
Nice spaceship textures includng the animated light one found in CTF Chrome. Metal & stone, deco metal, ceilings, metal floors & walls, grates. Space Ships/ Futuristic settings Grey
ShiptechHardwareBrush Skins for static meshes from the ShiptechHardware package ? ?
SinglePlayerThumbs ? ? ?
skaarjintrotextures ? ? ?
SkaarjPackSkins ? ? ?
Skies ? ? ?
SkyBox ? ? ?
skyline-epic Beautiful sky textures Skyboxes ?
SkyRenders Some very beautiful sky textures Skyboxes All sorts
StreamlineIntro ? ? ?
StreamlineTakeOffTex1 ? ? ?
Streamlinewater ? ? ?
strplants ? ? ?
SurvivalGuideSMskins ? ? ?
TeamSymbols ? ? ?
TeamSymbols_UT2003 ? ? ?
TeamSymbols_UT2004 ? ? ?
Terrain ? ? ?
Terrain2 ? ? ?
Terrain_w ? ? ?
TowerTerrain Various: Panning clouds, oil tanks, tree branches, wires, tower walls, broken walls, rock, landing pad, lights etc Industrial settings Grey, brown, metallic shades
TrophyRoom_END ? ? ?
TurretParticles ? ? ?
Turrets ? ? ?
UCGameSpecific ? ? ?
UCGeneric ? ? ?
UT2003Fonts Fonts from UT2003 ? ?
UT2003Fonts_kot ? ? ?
UT2003Fonts_smt ? ? ?
UT2003Fonts_tmt ? ? ?
UT2004ECEPlayerSkins [ECE] ? ? ?
UT2004PlayerSkins ? ? ?
UT2004Thumbnails ? ? ?
UT2004Weapons ? ? ?
VehicleFX ? ? ?
VehicleSkins ? ? ?
Village ? ? ?
VMdeadVehicles ? ? ?
VMParticleTextures ? ? ?
VMVehicles-TX ? ? ?
VMWeaponsTX ? ? ?
WarEffectsTextures ? ? ?
WarFX ? ? ?
Warroomtech ? ? ?
WeaponSkins ? ? ?
WinX ? ? ?
wm_misc ? ? ?
wm_textures Game stuff, team colour walls, floors. "Sky" and "zone portal" textures for in-editor. ? ?
XceptOne Water, plasmas, struts, moons, tree skylines (stuff by XceptOne) Electric fields/flux ?
XceptThree ? ? ?
XceptTwo stuff by XceptOne ? ?
XEffectMat ? ? ?
XGameShaders ? ? ?
XGameShaders2004 ? ? ?
xGameShadersB ? ? ?
XGameTextures ? ? ?
XMiscEffects ? ? ?
XPlantTextures Two plant skins Not very useable ?
X_Animated ? ? ?
X_AW-CellTest ? ? ?
X_AW-Convert ? ? ?
X_AW-Cubes ? ? ?
X_AW-MechTex ? ? ?
X_AW-Shaders ? ? ?
X_BG-FloraGen_tex ? ? ?
X_CliffTest ? ? ?

Page Categories

Page Information

2022-11-18T06:23:39.949096Z 2017-01-07T02:04:25Z *mGm*Lizard fixed broken external link to UTXgaffer. https://wiki.beyondunreal.com/UE2:Texture Package Reference (UT2004) Attribution-NonCommercial-ShareAlike 3.0