This page lists the retail texture packages of UT2004 and ECE and gives a short description of the content of each package.
The content of packages can be reviewed without opening them in the editor by using the tool UTXgaffer.
Note: Do Not Alter Default Packages.
Generalities:
- packs called "*HardwareBrush" are skins for static mesh packages of that name
- packs from UT2004's Editor's Choice Edition are in this list marked with the suffix [ECE]
| Texture Pack | Theme and type (ex. gothic, water surfaces) | Uses | Dominant Hue |
| 2k4Chargers | Textures for weapon and pickup bases | staticmeshes | grey/blue/yellow |
| 2k4Fonts | ? | ? | ? |
| 2k4Fonts_kot | ? | ? | ? |
| 2k4Hud | ? | ? | ? |
| 2k4Menus | ? | ? | ? |
| 2k4reducedTextures | ? | ? | ? |
| 2k4TrophyTEX | ? | ? | ? |
| AbaddonArchitecture-epic | Rusty metals, patterned metals, team colour windows, stone walls, grates, wire fence, deco metal walls | Citadel stuff | Dark metallic |
| AbaddonArchitecture | Blood stuff, lots of skins, projection maps, rusty walls, metal walls, chains, wheels, wires | Butcher stuff | Rust/blood |
| AbaddonHardwareBrush | Skins for AbaddonHardware static mesh package | ? | ? |
| AbaddonTerrain | Sandy, coal-colored, and lava terrain. | Dirt floors | ? |
| Albatross_architecture | ? | ? | ? |
| ALIENTEX | ? | ? | ? |
| AlleriaArchitecture | Outdoor terrains esp. snow. Snow/ice, old metal, metal walls, girders, pipes, jump pad, doors, metal floors, grates + shadow maps, metal deco walls | Snowy levels | White, Brown |
| AlleriaHardwareBrush | Mesh skins. | ? | ? |
| AlleriaTerrain | Snow and rock floors. | Snowy/cold. | White/grey |
| Animated | ? | ? | ? |
| AntalusTextures | Bark, sky, stone, fir branches | ? | ? |
| AnubisSky | Starry skies with Nebula | Skybox | Night Time |
| AnubisTextures | Pharaoh, Sphinx | Egyptian | Sandish grey and brown |
| ArboreaArchitecture | Stone floors, walls, carved walls, rope, brick floors, shader maps, stone floors | ? | ? |
| ArboreaHardwareBrush | Wood, bark, leaves, branches skins | Plantlife | ? |
| ArboreaTerrain | Grass and Rock Terrain. Stone, mossy stone, water, grass, branches, vines. | grassland terrain | green |
| ArenaTex | ? | ? | ? |
| ASSAULTfilmGrain | ? | ? | ? |
| AS_FX_TX | ? | ? | ? |
| AS_Vehicles_TX | ? | ? | ? |
| AS_Weapons_TX | ? | ? | ? |
| Aurorae | Aurora borealis. | Sky effects | Blue, Green, Violet |
| AW-2004Explosions | ? | ? | ? |
| AW-2004Particles | ? | ? | ? |
| AW-2004Shaders | ? | ? | ? |
| AW-2k4XP [ECE] | ? | ? | ? |
| AW-Alleria | Shaders (metal) | shiny metal | Gray/Silver |
| AW-Ancient | A few non-egyptian ruins. old looking stuff | ? | Light Brown |
| AW-BumpMaps | ? | ? | ? |
| AW-CellTest | ? | ? | ? |
| AWCityStuff | ? | ? | ? |
| AW-Clean | ? | ? | ? |
| AW-Convert | ? | ? | ? |
| AW-Cubes | ? | ? | ? |
| AW-Decals | ? | ? | ? |
| AW-Foliage | ? | ? | ? |
| AW-Generic | ? | ? | ? |
| AW-Genesis | ? | ? | ? |
| AW-Labels | ? | ? | ? |
| AW-Metals | ? | ? | ? |
| AW-Metals2 | ? | ? | ? |
| AW-Oceanic | ? | ? | ? |
| AW-PoolSkins | ? | ? | ? |
| AW-RustTex | ? | ? | ? |
| AW-Shaders | ? | ? | ? |
| AW-ShieldShaders | ? | ? | ? |
| AW-Stone | ? | ? | ? |
| AW-Stuff | ? | ? | ? |
| AW-Terrain | ? | ? | ? |
| AWCity | Stars, skins, bullseye, moons/planets. | ? | ? |
| AWGlobal | Metals, coronas, cubemaps, details, tiles, lights, particles. | ? | ? |
| AWMagic | Weird stuff! | ? | ? |
| AWStellar | Mesh skins | ? | ? |
| AWTroff | Weird stuff! | ? | ? |
| AW_Research | Fur | ? | brown/black/white |
| BaneTextures | Leaves, bark | ? | ? |
| BarrenHardwareDeux | Mesh skins | ? | ? |
| BarrensArchitecture-epic | Floors, corona skin. All Barrens stuff is Egyptian-Themed. Hyroglyphs | Egyptian maps | Brown/Gold |
| BarrensArchitecture-Scion | ? | ? | ? |
| BarrensArchitecture | Dirt, silver, egyptian, stone floors & walls | ? | ? |
| BarrensHardwareBrush | Skins for Egyptian-themed meshes | ? | ? |
| BarrensTerrain | Rock walls, sand, dry earth. | ? | ? |
| Bastien | Mesh skins | ? | ? |
| Bastien_02 | banners, signs, clouds, floor, lava, metal, dry earth, rock, snow | allround | lots |
| BenTex01 | ? | ? | ? |
| BenTex02 [ECE] | ? | ? | ? |
| BenTropical01 [ECE] | ? | ? | ? |
| BloodFX | Blood decals | ? | ? |
| BonusParticles [ECE] | ? | ? | ? |
| BP_arch1 | ? | ? | ? |
| Brdg_A | ? | ? | ? |
| Bridge | A road texture and a red metal | road | grey/red |
| BrigthPlayerSkins | ? | ? | ? |
| cassTextures2 | Metal deco, cubemaps, metal walls, projectors | ? | ? |
| CaveDecoTex | ? | ? | ? |
| CavernTextures | Huge (2048x2048) cavern walls, passes and junctions, lava | Caverns | Red (lava), dark greyish and brownish hues |
| CB-Particles | ? | ? | ? |
| cf_tex01 | ? | ? | ? |
| cf_tex02 | ? | ? | ? |
| cf_mushrooms | ? | ? | ? |
| cf_tex01 | ? | ? | ? |
| cf_tex02 | ? | ? | ? |
| cf_tex03 | ? | ? | ? |
| CheckerFX | ? | ? | ? |
| CheckerFXB | ? | ? | ? |
| Chrome_cp | Walls (team colours), environment cube maps. | ? | ? |
| CicadaTex [ECE] | ? | ? | ? |
| CitadelTextures | From CTF-Citadel | Evil-Doom looking stuff | ? |
| CliffTest | dry earth, light brown cliff textures | dried ground | brown/ochre |
| Compress | ? | ? | ? |
| Construction_S [ECE] | ? | ? | ? |
| Coronas | ? | ? | ? |
| CorrosionTextures | ? | ? | ? |
| cp_cubemaps | ? | ? | ? |
| CP_Effects1 | ? | ? | ? |
| cp_envirotex1 | ? | ? | ? |
| cp_Evil2 | ? | ? | ? |
| cp_Evil3 | ? | ? | ? |
| cp_Evillandscape | dark rock | volcanoes, wasteland | dark grey |
| cp_EvilMetal | ? | ? | ? |
| cp_ForestSwamp | swampy, mossy, grassy textures, green and brown bark, perhaps limestone | Swamps | Green/brown/light grey |
| cp_fx | ? | ? | ? |
| cp_Junkyard | ? | ? | ? |
| cp_liquid1 | ? | ? | ? |
| cp_Mech1 | ? | ? | ? |
| cp_misc_effects | ? | ? | ? |
| cp_newskins1 | ? | ? | ? |
| cp_particles | ? | ? | ? |
| cp_projectedtex | ? | ? | ? |
| cp_projected_new | ? | ? | ? |
| cp_Staticmeshskin1 | ? | ? | ? |
| cp_stevetest1 | ? | ? | ? |
| cp_terrain1 | ? | ? | ? |
| cp_texturetest1 | ? | ? | ? |
| cp_UT2k3_TechSet1 | ? | ? | ? |
| cp_wasteland | Treebark, blue flame, nice selection of rock and brick walls, scorched rock, moon, cloudy skies with sunbeams breaking through, night skies | Outdoor, rocky and/or ruin settings | landscape: rusty brown and grey, brick; sky: blue and grey |
| Crosshairs | Crosshair textures (obviously) | ? | ? |
| CubeMaps | Cube maps for water reflections | ? | ? |
| DanFX | Walls, special fx | ? | ? |
| DanielsTextures | ? | ? | ? |
| DavesTextures | Bit of everything, some projector textures, Moon, waters, day/night/space skies, tron, grates, electricity, deserty backdrops, greytile wall/floor. Probably from Dave Ewing of DE. | ? | ? |
| DEBonusTextures | ? | ? | ? |
| December_cp | ? | ? | ? |
| DecorationProjectors | ? | ? | ? |
| DefaultFluid | Some water textures | Water/liquids | ? |
| DemoPlayerSkins | ? | ? | ? |
| DeployableTex | ? | ? | ? |
| DeRez | ? | ? | ? |
| DespFallenCity | ? | ? | ? |
| DespTech | ? | ? | ? |
| Desp_SMS-Tex | ? | ? | ? |
| Detail | ? | ? | ? |
| Dom-goose | ? | ? | ? |
| DS-textures | ? | ? | ? |
| Egypt_tech_Epic | Egyptian | ? | ? |
| Elecfeilsshine | ? | ? | ? |
| EmitterTextures | Sprites in particle emmitters | durrr...emmitters? :D | ? |
| EmitterTextures2 | Sprites in particle emmitters | durrr...emmitters? :D | ? |
| EndTextures | ? | ? | ? |
| EpicParticles | Mainly hot stuff ;-) plasma, fire, lightnings, flares, smoke, stellar fog, | FX | blue, red |
| Epic_Phoboswing | ? | ? | ? |
| ExitScreen | ? | ? | ? |
| ExitScreenNOLogo | ? | ? | ? |
| ExplosionTex | ? | ? | ? |
| Face3_deco | ? | ? | ? |
| FarEast | ? | ? | ? |
| FireEngine | Liquids. Water, lava, slime. | ? | ? |
| Foliage | ? | ? | ? |
| Fortress | ? | ? | ? |
| Futuretech1 | ? | ? | ? |
| GeneralStaticTextures | ? | ? | ? |
| GeoThermalTextures | ? | ? | ? |
| GlacierTextures | ? | ? | ? |
| GoldCubes | ? | ? | ? |
| gooseFX | ? | ? | ? |
| Grendelfix | ? | ? | ? |
| Gwotseffects | ? | ? | ? |
| Gwotstuff | ? | ? | ? |
| HourAdaraTexor [ECE] | ? | ? | ? |
| HourMoria | ? | ? | ? |
| HudContent | ? | ? | ? |
| HumanoidArchitecture | Concrete walls, metal walls, team colour borders, ceilings, floors, grates | Industrial | ? |
| HumanoidArchitecture2 | More of above above | ? | ? |
| HumanoidHardwareBrush | Skins for HumanoidHardware static mesh package | ? | ? |
| H_E_L_Ltx | Lots of cool stuff, looks like Doom. Many Skulls, lots of fire, even some wood for some reason. some sky that looks like tops of cave in volcano | Hell, Duh | Dark Gray, Brown, Firey |
| IllumShaders | ? | ? | ? |
| Imulsive | ? | ? | ? |
| Industrial | Mesh skins. | ? | ? |
| InstagibEffects | ? | ? | ? |
| InterfaceContent | ? | ? | ? |
| intro_characters | ? | ? | ? |
| JamesEffects | ? | ? | ? |
| jm-particl2 | ? | ? | ? |
| jm-particles | ? | ? | ? |
| jm-prefabs | ? | ? | ? |
| jm-prefabs2 | ? | ? | ? |
| jm-manhatten_project | ? | ? | ? |
| jwfasterfiles [ECE] | ? | ? | ? |
| jwDecemberArchitecture | ? | ? | ? |
| jw_jantex | ? | ? | ? |
| LadderShots | ? | ? | ? |
| LastManStanding | ? | ? | ? |
| LavaMLFX | Volcanic ground and fluid magma | Volcanos, lava streams | yellow, orange, brown |
| lavaskyx | ? | ? | ? |
| LeathamFX | Oscillating lava textures | Volcano, lava settings | yellow, orange, brown |
| Lev_Particles | ? | ? | ? |
| LightningCoreTex | ? | ? | ? |
| lp_scene_1_t | ? | ? | ? |
| Malcom_scene3_textures | ? | ? | ? |
| MapThumbnails | ? | ? | ? |
| Mechcity1_CP | ? | ? | ? |
| MechStandard | ? | ? | ? |
| Mech_decayed | ? | ? | ? |
| Mech_Decay_New | ? | ? | ? |
| MenuEffects | Stuff from the game menus | ? | ? |
| MikeDemoLevel | Somehow having to do with a guy named Mike. | ? | ? |
| MiscEpicTex01 | Wall (team clrs), grates. | ? | ? |
| MiscPhysicsMeshesTex | ? | ? | ? |
| MutantSkins | ? | ? | ? |
| MutatorArt | ? | ? | ? |
| NaThCrossfire | ? | ? | ? |
| NatureFX | ? | ? | ? |
| NatureOne | ? | ? | ? |
| newsniperrifle | ? | ? | ? |
| NormalMaps | ? | ? | ? |
| November2ship | Static Mesh skins for the ship | ? | "Battleship" Gray |
| NvidiaLogo_T | Static Mesh skins for the Nvidia logo seen on starting the game | Not many | Black and White |
| n_StaticMeshFX_T_SC | ? | ? | ? |
| OldTreeSkins | ? | ? | ? |
| ONSBP_DestroyedVehicles [ECE] | ? | ? | ? |
| ONSBPTextures [ECE] | ? | ? | ? |
| ONSDeadVehicles-TX | ? | ? | ? |
| ONSFullTextures | ? | ? | ? |
| ONSInterface-TX | ? | ? | ? |
| ONSStructureTextures | ? | ? | ? |
| ONSTorlanREDONE | ? | ? | ? |
| OtherWorld | ? | ? | ? |
| Palettes | ? | ? | ? |
| Particles | ? | ? | ? |
| PC_ConvoyTextures | ? | ? | ? |
| PC_NewWeaponFX | ? | ? | ? |
| PC_UrbanTex [ECE] | ? | ? | ? |
| Phobos2_cp | ? | ? | ? |
| PickupSkins | ? | ? | ? |
| PipeTextures | ? | ? | ? |
| Pipe_Set | ? | ? | ? |
| PlayerPictures | Pictures seen in the menu when selecting player or custom bots | ? | ? |
| PlayerSkins | ? | ? | ? |
| Plutonic_BP2_textures | ? | ? | ? |
| Plutonic_Robot_TX | ? | ? | ? |
| Primeval_Tex | ? | ? | ? |
| PSDria | ? | ? | ? |
| Rimlight | ? | ? | ? |
| SC-City | ? | ? | ? |
| SC_Animated | ? | ? | ? |
| SC_BuggyTest | ? | ? | ? |
| SC_Froth | ? | ? | ? |
| SC_GDC | ? | ? | ? |
| SC_GDC_FX | ? | ? | ? |
| SC_Intro | ? | ? | ? |
| SC_Jungle | ? | ? | ? |
| SC_MeshParticleTex | ? | ? | ? |
| SC_Volcano_T | ? | ? | ? |
| SC_Water | ? | ? | ? |
| SD-Generic | ? | ? | ? |
| ServerIcons | ? | ? | ? |
| sg-Mech | ? | ? | ? |
| sg_floorsandgrates_alpha | ? | ? | ? |
| SG_Giest_redset | ? | ? | ? |
| SG_Hud | ? | ? | ? |
| SG_Lost_Outpost | ? | ? | ? |
| SG_Special_Decos | ? | ? | ? |
| sg_UT2003_Jumpboots | ? | ? | ? |
| ShaneDay | ? | ? | ? |
| ShaneDemoHead | ? | ? | ? |
| ShaneJungle | ? | ? | ? |
| Shiptech Shiptech2 |
Nice spaceship textures includng the animated light one found in CTF Chrome. Metal & stone, deco metal, ceilings, metal floors & walls, grates. | Space Ships/ Futuristic settings | Grey |
| ShiptechHardwareBrush | Skins for static meshes from the ShiptechHardware package | ? | ? |
| SinglePlayerThumbs | ? | ? | ? |
| skaarjintrotextures | ? | ? | ? |
| SkaarjPackSkins | ? | ? | ? |
| Skies | ? | ? | ? |
| SkyBox | ? | ? | ? |
| skyline-epic | Beautiful sky textures | Skyboxes | ? |
| SkyRenders | Some very beautiful sky textures | Skyboxes | All sorts |
| StreamlineIntro | ? | ? | ? |
| StreamlineTakeOffTex1 | ? | ? | ? |
| Streamlinewater | ? | ? | ? |
| strplants | ? | ? | ? |
| SurvivalGuideSMskins | ? | ? | ? |
| TeamSymbols | ? | ? | ? |
| TeamSymbols_UT2003 | ? | ? | ? |
| TeamSymbols_UT2004 | ? | ? | ? |
| Terrain | ? | ? | ? |
| Terrain2 | ? | ? | ? |
| Terrain_w | ? | ? | ? |
| TowerTerrain | Various: Panning clouds, oil tanks, tree branches, wires, tower walls, broken walls, rock, landing pad, lights etc | Industrial settings | Grey, brown, metallic shades |
| TrophyRoom_END | ? | ? | ? |
| TurretParticles | ? | ? | ? |
| Turrets | ? | ? | ? |
| UCGameSpecific | ? | ? | ? |
| UCGeneric | ? | ? | ? |
| UT2003Fonts | Fonts from UT2003 | ? | ? |
| UT2003Fonts_kot | ? | ? | ? |
| UT2003Fonts_smt | ? | ? | ? |
| UT2003Fonts_tmt | ? | ? | ? |
| UT2004ECEPlayerSkins [ECE] | ? | ? | ? |
| UT2004PlayerSkins | ? | ? | ? |
| UT2004Thumbnails | ? | ? | ? |
| UT2004Weapons | ? | ? | ? |
| VehicleFX | ? | ? | ? |
| VehicleSkins | ? | ? | ? |
| Village | ? | ? | ? |
| VMdeadVehicles | ? | ? | ? |
| VMParticleTextures | ? | ? | ? |
| VMVehicles-TX | ? | ? | ? |
| VMWeaponsTX | ? | ? | ? |
| WarEffectsTextures | ? | ? | ? |
| WarFX | ? | ? | ? |
| Warroomtech | ? | ? | ? |
| WeaponSkins | ? | ? | ? |
| WinX | ? | ? | ? |
| wm_misc | ? | ? | ? |
| wm_textures | Game stuff, team colour walls, floors. "Sky" and "zone portal" textures for in-editor. | ? | ? |
| XceptOne | Water, plasmas, struts, moons, tree skylines (stuff by XceptOne) | Electric fields/flux | ? |
| XceptThree | ? | ? | ? |
| XceptTwo | stuff by XceptOne | ? | ? |
| XEffectMat | ? | ? | ? |
| XGameShaders | ? | ? | ? |
| XGameShaders2004 | ? | ? | ? |
| xGameShadersB | ? | ? | ? |
| XGameTextures | ? | ? | ? |
| XMiscEffects | ? | ? | ? |
| XPlantTextures | Two plant skins | Not very useable | ? |
| X_Animated | ? | ? | ? |
| X_AW-CellTest | ? | ? | ? |
| X_AW-Convert | ? | ? | ? |
| X_AW-Cubes | ? | ? | ? |
| X_AW-MechTex | ? | ? | ? |
| X_AW-Shaders | ? | ? | ? |
| X_BG-FloraGen_tex | ? | ? | ? |
| X_CliffTest | ? | ? | ? |
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Page Information
2022-11-18T06:23:39.949096Z
2017-01-07T02:04:25Z
*mGm*Lizard
fixed broken external link to UTXgaffer.
https://wiki.beyondunreal.com/UE2:Texture Package Reference (UT2004)
Attribution-NonCommercial-ShareAlike 3.0