Wikis / Unreal Wiki / Talk:UnrealScript reference

Topics that are missing from this page

  • Exec directive - is deprecated in UE3 though still needs a non-legacy article for UE2.
  • Iterator - is indeed something to add yet but that's only useful if you have native access.
  • Property variable - is actually just a native-only class reference.
  • Flow control - is all done i think.
  • Static - is described in functions.
  • Comments - done.
  • TODO: A list of articles to be made yet, feel free to make em of course!.
    • UnrealScript keywords - List of all know unrealscript keywords including deprecated/postponed/canceled keywords.
    • Iterator
    • UnrealClasses reference - Should be an article just like this unrealscript one but then about the core/engine classes that are available in all engine generations and well not just a reference to the auto-generated classes but more like Object, some classes that should be made are Canvas, ReplicationInfo, GameInfo, HUD, Interaction, Input and Controller etc, it should explain why use them over Actor.
    • Exec directive.
--Eliot 15:49, 18 May 2010 (UTC)

Page Information

2022-12-07T06:15:56.545292Z 2010-05-19T00:18:44Z 00zX looks good to me https://wiki.beyondunreal.com/Talk:UnrealScript reference Attribution-NonCommercial-ShareAlike 3.0