This topic area is split into:
- Class Syntax
- Variable Syntax
- Flow Syntax
- Special UnrealScript Keywords
- Creating Actors And Objects
- Destroying Objects
- Operators
- Iterator
- State
This page could be either deleted or turned into a basic introduction to UnrealScript.
Introduction
You will notice if you examine any UnrealScript in UnDox, Ucc, WOTgreal, UClasses, UPad, VisualUC, or any Programming Editor, that it is very similar to C++, in terms of structure, syntax, operators, and keywords.
Page Information
2022-11-18T09:26:27.563421Z
2003-06-14T13:12:36Z
Tarquin
duh
https://wiki.beyondunreal.com/Legacy:UnrealScript Operators And Keywords
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