Wikis / Unreal Wiki / Legacy:UnrealScript Entry Points/Object Events

Entry Points: Engine.Object

event BeginState()

// Called immediately when entering a state, while within the GotoState call that caused the state change.

event EndState()

// Called immediately before going out of the current state, while within the GotoState call that caused the state change

event Created()

//amb: notifiction for object based classes only ()

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2022-11-20T20:24:33.597113Z 2003-07-17T03:13:46Z Inio Fixed old link in footer https://wiki.beyondunreal.com/Legacy:UnrealScript Entry Points/Object Events Attribution-NonCommercial-ShareAlike 3.0