TUTHealerAmmo - The Healer Part 3 of 9 - Source Code
//------------------------------------------------------------------------------ // class name : TUTHealerAmmo // class type : Ammunition // description: The Healer's ammunition properties // author : HSDanClark //------------------------------------------------------------------------------ // TODO : // //------------------------------------------------------------------------------ class TUTHealerAmmo extends Ammunition; #EXEC OBJ LOAD FILE=InterfaceContent.utx defaultproperties { ItemName="Tutorial Healer Ammo" IconMaterial=Material'InterfaceContent.Hud.SkinA' IconCoords=(X1=545,Y1=150,X2=644,Y2=224) PickupClass=class'TUTHealerAmmoPickup' // This links the ammo to the pickup // that you need to place in the game. MaxAmmo=120 // The maximum Healer ammo you can carry InitialAmount=40 // The amount of ammo you get when you // first pick up the Healer }
Page Information
2022-11-20T20:25:24.648088Z
2003-11-20T07:11:49Z
HSDanClark
*
https://wiki.beyondunreal.com/Legacy:TheHealer/TUTHealerAmmoSource
Attribution-NonCommercial-ShareAlike 3.0