The Texture Toolkit for UnrealEd (aka "UEd TexKit") is a collection of several small utilities designed to compensate for some bugs and limitations in UnrealEd's texture import/export functions, and make importing and exporting various types of textures from UnrealEd easier.
It includes the following utilities:
- A program for fixing broken TGA files exported from UnrealEd so that they correctly report alpha information.
- A program for converting from and to the broken BMP format UnrealEd uses for importing/exporting G16 textures.
- A program for converting DDS files (DXT compressed texture exports) to TGA for importing into other programs (or back into UnrealEd).
The Texture Toolkit package can be downloaded from http://www.foogod.com/UEdTexKit
These utilities were written by Foogod. Feedback is welcome.
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2022-11-18T15:11:48.882284Z
2004-12-06T14:48:36Z
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https://wiki.beyondunreal.com/Legacy:Texture Toolkit For UnrealEd
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