StaticMesh'HumanoidHardware.Beams.mSupport9001HA'
This is totally off-grid and has bizarre dimensions too. To fix:
- DrawScale: 256/268, 128/108, 1
- PrePivot: -2, 2, 8
It uses the bottom of a 1024x1024 texture for the curvature material, so you can use a number of textures from HumanoidArchitexture.Walls.
Page Information
2022-11-18T12:43:10.505914Z
2005-08-28T12:38:52Z
Tarquin
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https://wiki.beyondunreal.com/Legacy:Static Mesh Package/HumanoidHardware
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