Wikis / Unreal Wiki / Legacy:Static Mesh Package/HumanoidHardware

StaticMesh'HumanoidHardware.Beams.mSupport9001HA'

This is totally off-grid and has bizarre dimensions too. To fix:

  • DrawScale: 256/268, 128/108, 1
  • PrePivot: -2, 2, 8

It uses the bottom of a 1024x1024 texture for the curvature material, so you can use a number of textures from HumanoidArchitexture.Walls.

Page Information

2022-11-18T12:43:10.505914Z 2005-08-28T12:38:52Z Tarquin * https://wiki.beyondunreal.com/Legacy:Static Mesh Package/HumanoidHardware Attribution-NonCommercial-ShareAlike 3.0