The renderer used in 3D UnrealEd Viewports is set by the UnrealEd.ini file:
Device=SoftDrv.SoftwareRenderDevice Device=D3DDrv.D3DRenderDevice Device=OpenGLDrv.OpenGLRenderDevice
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2022-11-18T15:06:24.850838Z
2002-07-28T17:02:53Z
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https://wiki.beyondunreal.com/Legacy:Renderer
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