Wikis / Unreal Wiki / Legacy:Model Conversion Application

Some very good model conversion applications are:

-MilkShape 3d:-

 -Import model
 -Press Ctrl+T to use Texture Cordinate Editor
 -Name the material as the EXACT texture used.
 - Spaces in filenames usually are converted to underscores " _ " so point to this
 -EG: Material applied is "grey block.tga" then the name would be "grey_block.tga"
 -Press rename after you put in the name to finalize renaming
 -Rename is under the material list box
 -Select a material first tho

-Quick3d-

-it is free if you register
-it can convert easily but some older versions of models won't work

-3D Studio Max-

-commercial tool
-it is powerful, but ver expensive ($1200)

Tarquin: Hi! Thanks for adding content, whoever you are. But please take a minute to learn wiki markup so your pages are nicely formatted :)

Page Information

2022-11-18T10:11:25.103997Z 2007-02-01T08:42:35Z Tarquin https://wiki.beyondunreal.com/Legacy:Model Conversion Application Attribution-NonCommercial-ShareAlike 3.0