Wikis / Unreal Wiki / Legacy:Making Caves With The Extruder

Set the Path to follow the general shape of the cave. Eg

  • [0] (0,0,0)
  • [1] (4,0,0)
  • [2] (8,0,1)
  • [3] (12,0,0)

Set ShapeSource to the preset circle, "pCircle" and build.

To change the size, experiment with ShapeFactor and PathFactor.

Set the randomizer to something like:

  • X = 0.5
  • Y = 0.5
  • Z = 0.1 or 0

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2022-11-18T19:39:33.077401Z 2002-07-21T12:52:59Z Tarquin Category Tutorial https://wiki.beyondunreal.com/Legacy:Making Caves With The Extruder Attribution-NonCommercial-ShareAlike 3.0