As of lightwave 7.0 (perhaps earlier) the 3ds import Plugin Autoloads and is part of the open object dialog.
Simply switch the dropdown filetype menu from "objects" to "All Files" and then select the object you wish to open.
This goes for all object formats that Lightwave supports.
Page Information
2022-11-20T20:37:21.094252Z
2004-06-09T08:51:24Z
Vailias
Lightwave Non Native File Format Import Process
https://wiki.beyondunreal.com/Legacy:Lightwave/Importing 3DS
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