Wikis / Unreal Wiki / Legacy:Lightwave/Create Tools

Overview

Work in Progress

This Article describes all the buttons in the Create Tooltab. All explanations are to 'the best of my knowledge'. I don't claim to be a Lightwave Guru

but I do know what some of the buttons do.

The Object Tools

The object tools give you the option to create predefined primitives. Use these together to make the model more complete. You can use the mouse to create any of these primitives, or if you prefer a much more fine control, you may press 'N' to bring up the object measurement perameters.

Legacy Lightwave-CreateObjects.jpeg
Box 
Creates a normal box. The box can be 2D as well so that you just get the 4 points on 1 side. Creating a box is the most simple thing you can do in Lightwave.
Ball 
Creates either a 3D ball, or a 2D circle. Press 'N' to control sides and segments. The more of each, the more 'round' it will look.
Disc 
The disc tool creates a cylinder. Again, use 'N' to control sides, and segments. The more segments you have on a disc, the more you can bend it.
Cone 
Creates a cone. Has a base that is the same as the disc, but tapers the top to a point.
Capsule 
Not sure what this one does, chances are you'll never need it.
Platoric Solid 
Not too sure of the explanation for this one, but it allows you to create several different types of objects.
| Tetrahedron, Cube, Octahedron, Cubeoctahedron, Icosehedron, Dodecahedron, and Icosidodecahedron.
Super Quadric 
Not sure about this one.
Gemstone Tool 
You can create gemstones with it. They have a tapered end like a pyramid on one side and a diamond like look at the other.,
Gear 
Allows you to create a gear with set dimensions and teeth.
Legacy Lightwave-CreateElements.jpeg

Page Information

2022-11-20T20:37:04.942981Z 2007-08-08T15:42:18Z Wormbo reverted https://wiki.beyondunreal.com/Legacy:Lightwave/Create Tools Attribution-NonCommercial-ShareAlike 3.0