Wikis / Unreal Wiki / Legacy:Kismet

Kismet is the Visual Coding Software included in Unreal Editor 4. It greatly enhances in-editor coding that was available in previous Unreal Editors.

Basic Concept

The basic concept is similar to previous UEd's Scripted Triggers but hugely more complicated and you do not need huge numbers of actors to follow multiple sequences of code!

The visual aspect has a flowchart style where individual components can be linked together in various ways.

Components

Main Components and Types

Color Coding

Features

Advantages

Disadvantages

When using the Kismet, you are unable to actually edit the code. You would have to save your work and then edit your code later in a text-based editor such as notepad.

Page Information

2022-11-18T15:08:42.743203Z 2010-04-11T06:48:15Z Creativecoding /* Disadvantages */ https://wiki.beyondunreal.com/Legacy:Kismet Attribution-NonCommercial-ShareAlike 3.0