class BallReturnVolume extends Volume; //Written by Robin "Highlander" Murray Nov 24th 2002 //when the ball enters this volume it will be sent home //if player carrys ball through volume no effect will be taken. /*To add this functionality to already existing volume, extend actor instead and link the volume to this actor */ function touch (actor other) { if (other.IsA('xBombFlag')) { xBombFlag(Other).sendhome(); } }
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2022-11-18T15:21:24.820612Z
2002-11-24T16:34:48Z
Highlander
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https://wiki.beyondunreal.com/Legacy:Highlander/BallReturnVolume
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