Contents
The Unreal Base Directory
This directory is where the game itself is installed. By default, it's called {drive}:\{game name}, eg C:\UnrealTournament, C:\WheelOfTime etc. Throughout the Unreal Wiki, you'll see it referred to as {Base Directory}. Within this directory there are several sub directories which varies depending on the engine version.
Unreal Engine 3
__TREETAG_3__Binaries\
__TREETAG_3__Engine\
__TREETAG_1____TREETAG_3__Config\
__TREETAG_1____TREETAG_3__Localization\
__TREETAG_1____TREETAG_3__Shaders\
__TREETAG_1____TREETAG_2__Stats\
__TREETAG_2__{prefix}Game\
__TREETAG_0____TREETAG_3__Config\
__TREETAG_0____TREETAG_3__CookedPC\
__TREETAG_0____TREETAG_3__Localization\
__TREETAG_0____TREETAG_3__Logs\
__TREETAG_0____TREETAG_3__Movies\
__TREETAG_0____TREETAG_3__Published\
__TREETAG_0____TREETAG_3__Splash\
__TREETAG_0____TREETAG_3__Src\
__TREETAG_0____TREETAG_2__Unpublished\
Unreal Engine 2
__TREETAG_3__Animations\
__TREETAG_3__Benchmark\
__TREETAG_3__Cache\
__TREETAG_3__Demos\
__TREETAG_3__ForceFeedback\
__TREETAG_3__Help\
__TREETAG_3__KarmaData\
__TREETAG_3__Maps\
__TREETAG_3__Music\
__TREETAG_3__Prefabs\
__TREETAG_3__Save\
__TREETAG_3__Saves\
__TREETAG_3__ScreenShots\
__TREETAG_3__Sounds\
__TREETAG_3__Speech\
__TREETAG_3__StaticMeshes\
__TREETAG_3__System\
__TREETAG_1____TREETAG_0____TREETAG_2__editorres\
__TREETAG_3__Textures\
__TREETAG_3__UserLogs\
__TREETAG_2__Web\
Script Directories
Precompiled Script
Unreal Engine 3
Precompiled scripts for this engine version will go in one of two directories:
{User Documents Directory}\My Games\{game name}\UTGame\Src
{Base Directory}\Development\Src
Unreal Engine 2
Same as for exported scripts, precompiled scripts go in package directories in the games {Base Directory}.
Exported Script
Unreal Engine 3
Exported scripts for this engine version will go in:
{User Documents Directory}\My Games\Unreal Tournament 3\UTGame\ExportedScript
Unreal Engine 2
Exported scripts for this engine version will go in the games {Base Directory}.
The User Directory
In unreal engine 3 things were changed some and it now uses the user documents directory for storing some things. As an example UT3 will use the directory:
{User Documents Directory}\My Documents\My Games\Unreal Tournament 3