I though you can control you have limited controls (run, strafe, crouch) for your combatant while missile launces in secondary fire.
- That was true in UT, but I'm not sure about UT2003 or UT2004. Can anyone make sure? --Dark Pulse 02:47, 26 August 2007 (EDT)
- Yup, it's true. In UT200x the player hands control entirely over to the redeemer missile, which actually works more like a space fighter than a projectile. --Wormbo 17:39, 26 August 2007 (EDT)
Merge UT2003/UT2004 Sections?
Is there any difference in the Redeemer between UT2003 and UT2004? If not, I suggest we merge the two sections, because right now it's basically duplicate content. --Dark Pulse 23:02, 15 February 2009 (EST)
- Support, as I believe there are no differences. --GreatEmerald 11:16, 17 February 2009 (EST)
- Support, there are no differences. Texcarson 18:56, 22 February 2009 (EST)
- There is difference in the secondary fire hud screen at least, the display is different than ut2004 one, other differences I do not know of...--Leo(T.C.K.) 17:40, 1 March 2009 (EST)
- Support, any potential differences are too small to warrant two identical sections. —Wormbo 04:13, 2 March 2009 (EST)
- Support, writing the same stuff twice is unnecessary.--Amitakartok 16:45, 28 March 2010 (EDT)
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2022-12-07T03:44:31.422598Z
2010-03-28T20:45:10Z
Amitakartok
https://liandri.beyondunreal.com/Talk:Redeemer
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