The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy.
UT2004 map description
Full title
|
Roughinery
|
Author(s)
|
Alexander Lehmann
|
Players
|
2
|
Music
|
KR-Roughinery
|
Game
|
UT2004
|
Gametype
|
Deathmatch
|
Map Description
This map is a manifestation of Z-axis gameplay. Together with its complex system of narrow walkways you might as well call this map a 3-dimensional maze. Nonetheless this map and its framerate-optimized "Fixed Edition" are very popular for competitive UT2004 1on1 matches.
Weapons & Pickups
Weapons
Weapon
|
Count
|
Ammo
|
Ammo Location
|
Bio Rifle |
1 |
2 |
2 next to the weapon pickup
|
Shock Rifle |
1 |
3 |
2 near the pickup. 1 on a high ledge above the Flak Cannon
|
Link Gun |
1 |
2 |
Both next to the weapon pickup
|
Minigun |
1 |
2 |
On a ledge, slightly northwest of the weapon pickup.
|
Flak Cannon |
1 |
2 |
2 next to the weapon pickup. 1 on a ledge near Shock Rifle
|
Rocket Launcher |
1 |
3 |
2 near/below weapon pickup. 1 above Flak Cannon on ledge.
|
Lightning Gun |
1 |
2 |
1 on ledge above Flak Cannon. 1 on ledge near Shock Rifle
|
Pickups
Pickup
|
Count
|
Location
|
Health Vial |
13 |
6 in SW-corridor. 3 in Main room. 5 near eastern Flak Cannon
|
Health Pack |
6 |
2 near elevators, 2 in between Shock and Flak pickups, north
|
Shield Pack |
1 |
On a walkway on the top floor.
|
Super Shield Pack |
1 |
In a tunnel, in the middle of the map
|
Double Damage |
1 |
On the top level, north-west in the map.
|
Adrenaline |
5 |
On one of the paths leading to the Double Damage, top floor.
|
Tips & Tricks
- This map makes heavy use of trickjumping.
- Use a lift jump to reach the Health Vials above the Minigun.
- You can also use the same elevator to lift jump up to the walkway that's got some adrenaline pills and the UDamage.
- Dodge-jump the different ramps to get a quick access to many parts of the map.
- Use a weapon jump to get out of the Super Shield trap. You have three places to escape: two near the Super Shield itself and a third one at the deadend with two options for a quick escape.
Single-Player Tips
Related Links