About
A King of the Hill game type for Unreal, as run on the Sniper's Paradise servers.
Maps carry one or more hill triggers. Standing on a hill accumulates time for you, and the player with the most time on the hill wins the match. The current king is lit up so that everybody can find them — the glow colour is configurable, and the game announces "The King is glowing -GREEN-" (or red, white or yellow) whenever the crown changes hands.
Three scoring settings are offered:
- Original KOTH mode
- Penalty mode
- Zero-Point mode
Matches end on a hill time limit rather than a frag limit, though an optional frag limit can be set as well. Frag scoring, monsters and human-only play are all switchable, and a map list of the hill maps installed on the server is configured from the "KOTH Map List" entry under Advanced Options.
Installation
Extract the archive into your Unreal directory:
SP_KoTH.uand the.int/.inifiles go inSystem- pick King of the Hill from the list of game types
Contents
Included Game Types (1)
- King of the Hill