About
Since the dawn of time, just beyond the veil of the known, souls of the dead have gathered in battle to determine their fate. It is on this plane, the gateway between the realms, the bridge between Heaven, Hell and the mortal realm, that Angel, Demon and mortal will battle to decide their fate.
A place where you will fight for your very soul. A place Where the weak will perish and the strong will prevail. A place where mortals and the forces of Heaven and Hell collide in a titanic battle.
This is the Crucible: the ultimate trial.
The mod is NOT a TC, and comes as a collection of mutators, the primary one being the "Crucible Weapons" mutator. There is also a "Road Rage" gametype, which features maniacal vehicle combat.
Additions
- Original MSUC winning Crucible Weapons, plus the "Thor Lightning Gun"
- New player movement system
- Extensive new Gore system
- Savior, Crusader, Skeleton Minion, Zombie, Hel and Gargoyle characters
- New Crucible items and armor replaces UT items
- RoadRage gametype adds berserk vehicle combat with good vehicle customization
- 2 Vehicles for RoadRage
- 8 New Maps, including 2 RoadRage maps
- Wings-of-Light Item [Replaces JumpBoots]
- Melee weapon combos
- Dual Sword weapon earned by using the Hammer
- New HUD, Scoreboard and "Skill level" indicators for Melee skill and Killing spree
- Interactive barrels
- Corpses stay longer
- No Barrels mutator, Free Wings-of-Light mutator
Weapons
Hammer of Retribution (with Dual Swords, unlocked by uppercutting 3 enemies in a life with the Hammer), Raven Sidearm, Basilisk Shotgun, Thor Lightning-Gun, Reaper Assault-Rifle, Trident Machinegun, Gryphon Sniper-Rifle, Hydra Rocket-Launcher and the Scarab Grenade, aka "Pineapple".
The weapons feature a reloading system, weapon recoil, improved scopes, guided rockets, weapon brass, low ammo sounds, crouch-improved recoil and aim knocked off by pain.
Movement
Crucible v1.2 features a new player movement system. There is no longer a "Jump" or "Use" key. Instead they are replaced by "Action" and "Tactical".
- Move + Hold Action = Sprint
- Move + Hold Action + Tap Tactical = Jump
- Tap Action = Jump
- Tap Tactical = Use
- Move + Hold Tactical = Walk
- Hold Action near obstacles = Climb
- Jump Item + Hold Action near obstacle = Super Climb
- Hold Action when falling or in the air = Grab Ledge
Melee Combat
Players can use special combo moves with the Hammer, and Sword when it is unlocked. The combo moves require specific keys to be pressed in the right order, and sometimes, in the right siutation.
- Swing = Simply press fire while either not moving, or not pressing any strafe keys.
- Left Swing = Strafe Left + Fire
- Right Swing = Strafe Right + Fire
- Forward Left Swing = Forward + Left Strafe + Fire
- Forward Right Swing = Forward + Right Strafe + Fire
- Uppercut = Forward + Jump + Fire
- Slam = Held Secondary + Falling + Release Secondary
Items
- LifeBlood: These replace the Health Vial pickup.
- Acolyte Mail: Replaces Thigh Pads.
- Warrior Armor: Replaces the Vest Armor.
- Gothic Plate: Replaces the Shield Belt.
- HellFury Relic: This is a replacement for the UDamage. If you kill someone while under the effects of the relic, you will gain a small time increase.
- Wings of Light: These replace the Jump Boots, and allow the user to perform super jumps and super mantling.
Gore System
New to The Crucible, is an extensive gore system. Some of the new features: headshots, explosions, bullet impacts, drag marks, blood pools, per-character gibs (for new RuneStorm characters) and dismemberment (on and after death).
Requirements
You will need Unreal Tournament 3, and have it patched to the latest version (v2.1 at the time of this release).
Contents
Included Maps (8)
Screenshots
Credits
- Mod Design
- RuneStorm
- Nolan Richert
- Arn Richert
- Gargoyle Character
- David "Davision" Hagemann
- Gargoyle Sounds
- Simon "Koribian" Hagemann







