Unreal Tournament 2004 / Mutators / Auto Flag Score Mutator V1.0

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Mutator Information

Auto Flag Score Mutator V1.0
This mutator allows flag carriers to score, even if their flag isn't in their base. It works for both CTF and VCTF gametypes. You can choose several options: - Custom dropped flag timeout, before it's sent home. - Auto flag return when you score, if both flags are held. - Kill enemy flag carrier if you score first, and death type. - Ion cannon blast visual effect, when this happens. - A hovering ghost miniflag will appear over your empty flag base, to show you that you can score even if your flag isn't there. - Some HUD messages will tell you that auto score is on, as well. - When you have the enemy flag, touch your flag base, and even if your flag is taken, you will score just as if you flag was there. You don't have to worry if the enemy has your flag, because the flag doesn't need to be returned to score. - If Auto Return is set (see below for configuration / ini file), then your flag will be returned, too. - When enemy flag carrier kill is on, if both teams have taken the other team's flag (both flags held), who touches the flag base first will score, while the other will be killed.
Ash (A.N.)
April 2005
14.9 KB
AutoFlagScore_Mut_V1_0.zip
e1bb69950df8bafc9d403fa5044b232fd7a9bbc6

Contents

Auto Flag Score Mutator V1.0
This mutator allows flag carriers to score even if their flag isn't home. You can choose if your flag should be returned, too, and if enemy flag carrier should die, plus other settings (look at the options).

Packaged Files

Name Size Hash Also In
AutoFlagScore_Mut_V1_0.u 32.3 KB e4066cf491986d38b456069717596f53e24e907a -
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