Unreal Tournament 2004 / Game Types & Mods / Unreal4Ever UT2004

About

Unreal4Ever UT2004

The U4E company grew to became the most powerful arms company ever known from their tournaments. They used their matches to publicize their new weapon technologies to governments all over know space. They sold the information they discovered on alien creatures to government labs obsessed with creating the prefect super-soldier. And they raked in unbelievable profits from the trillions of eager fans willing to pay premium prices to witness the most incredible carnage ever seen in the known galaxy. This is Unreal Tournament to the next level, this is the Unreal4Ever Tournament!

Its 50 year later now, the tournament has evolved into the new standards, so get to the site and get into the tournament yourself, and find out what you are....

Gateways

Just in case you aren't familiar with our masterpiece that's spawned so many imitators, this carnage fest pits you against a handful of very tough Interdimentional Gateways that produce an unlimited stream of monsters for as long as they are active. Destroy the Gateways and you stop the monsters. And our Monsters can't see through walls, unlike Epic's clone, "Invasion". You can use these lulls in combat to load up and plan your attack. It takes more then a quick Trigger finger to survive this lot. But it can be done, and more importantly, you CAN actually WIN this game!

U4E Gateways is available in two flavors, normal and Extra-Nutty, "Vehicle Gateways"! Vehicle Gateways allows you to use Onslaught maps and vehicles to aid you in your assault on the endless monsters. Do you think a Tank can easily stop a rampaging horde of ticked off monsters? You'd be surprised how fast a swarm of Flies can cut through armor!

Monster Master

Capture Console: This weapon has a lot of features, which cause an advance interface.

The 1st capture round is indicated with the Black star in the top-middle. In this round there will be enough monsters for everybody to capture. Also you can not lose lives in this round. Nor can you attack an enemy. After 3 or 4 minutes you switch to round 2.

The 2nd capture round is indicated with the Red star in the top-middle. In this round you got 1 life, if you die your out. There are no longer random monsters, only other players can launch there monsters to come and kill you. Use the monsters you captured in round 1 to defend yourselves and kill your enemies. Last man standing wins.

Build CTF

The meaning of build CTF is that you and your team can defend your CTF-base by making constructions to make it harder for the opposing team to capture your flag.

There are 2 rounds in bCTF each game, the first round is called "Build-round" the second "CTF-round".

In this round you must build your base to defend it. Maybe your thinking right now: I'll just build around my flag so that no-one can touch it! But you must be aware while building that you must also return the opposing-team's flag to your own flag without using the translocator. Make it as easy as possible for your own team to return the flag and as hard for the opposing team. So don't seal off all entrances.

U4E2D

This gametype was first made for UT2003 known as 2D Tournament by k0lpA. It is a gametype where you can play in a 2D sidescrolling evironment which adds a whole different dimention to playing. Now U4E has took over this great mod and you can now play it in UT2004.

In U4E2D you can do anything that you could in 2D Tournament: playing in a 2D sidescrolling environment, but it can do more. In U4E2D you can not only play in a sidescrolling environment, but also in a topdown environment. It also got more customizing options for players to customize their way of playing.

Included in the Version 5 release

Weapons (31): Katana, Hellsaw, RiftPad, Bubblegun, Freezer, Reaper, Beretta, Python, Grenades, Sticky-grenades, Gas-grenades, Flying-grenades, Hive-grenades, Moverrifle, Phasor, Quicksilver, FleshBombRifle, Tomahawk, Railgun, Airblast, CVT, Howitzer, Howitzer Lite, Constructiongun, QSG, Dollbomb, Bug-gun, Compound bow, Gorgon head, Flamerthrower, and finally the BFG

Vehicles (1): UFO

Gametypes (4): Gateways, Monster Master, Build CTF and U4E2D

Monsters (15): Baby Goro, Goro, Metalgoro, Blobboy, Baby Bloodworm, Bloodworm, Baby Enlightened, Enlightened, Gunwalker, Evil Snowman, Angus, Red Angus, Gold Angus, The Mole and The Wyrm

Specials

Also for your pleasure a special 'cheat' allowing you to test all our weapons at once (Of course this will only work in an offline game.): mutate IwantPower

Contents

Included Game Types (3)

  • Build CTF
    Your team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag. If the flag carrier is killed, the flag drops to the ground for anyone to pick up. If your team's flag is taken, it must be returned (by touching it after it is dropped) before your team can score a flag capture.
  • Monster Master
    Each player starts with a limited number of lives. The goal is to be the last player left when the smoke clears.
  • U4E2D
    Play in a 2D environment, change the gametype under the Game Rules tab. If you want to change gametype specific gamerules, go to the Game Rules tab of that gametype.

Included Mutators (5)

  • Damage Identifier
    Damage will be visible above the victem's head.
  • U4E: IAM replacer
    Replaces the any weapon with the IAM. Also allows an non-overheating version
  • U4E: berzerk
    Every kill gets you 20 points, get 100 and go berzerk!
  • UFO
    Replaces the Raptor with the UFO
  • Unreal4Ever
    Play with Unreal4Ever weapons

Included Maps (6)

2DDM-U4E-FusionReactor
2DDM-U4E-FusionReactor
Fusion Reactor by UTIMER
2DDM-U4E-SMarioBros
2DDM-U4E-SMarioBros
Super Mario Bros Level 1-1 by FrozenCow
no image
2DONS-U4E-TopDownTest
TopDown-Test by FrozenCow
DM-U4E-Annwyn
DM-U4E-Annwyn
DM-U4E-Annwyn by Rich_Zap
DM-U4E-FairyLand
DM-U4E-FairyLand
FairyLand by Vladimir 'VoodariuS' Mihalev
VCTF-U4E-SterlingFlood
VCTF-U4E-SterlingFlood
VCTF-U4E-SterlingFlood by Dan 'Winkyboy' Overlander

Credits

  • Supreme Overlord
    • MaxSMoke
  • Wizard leader
    • UTIMER
  • Code Wizard
    • FrozenCow
  • Archvile
    • Holger
  • Maps
    • Dan "Winkyboy" Overlander
    • Rich_Zap
    • Vladimir "VoodariuS" Mihalev
  • Locust Board
    • splash
    • gel
  • Viper SpeedBoats
    • Colt "CMan" Wohlers
    • Offspringy
    • Mr. Slate
  • Watercraft
    • Xilver
  • GoodKarma Physics
    • Jon Zepp
  • 2D Tournament
    • k0lpA

Information

A total conversion pitting players against endless waves of monsters, with more than 30 weapons, 15 monsters and its own Gateways, Monster Master, Build CTF and 2D sidescrolling gametypes.
2004-06-07

Releases

MSU Edition 2.5
Released: 2004-06-07
Version 5 Beta 4
Released: 2005-07-16
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