Mutators / Unreal Tournament 2004 / Team Damage v1.08

no image

InfoMutator Information

Team Damage v1.08
Damage mirroring for team games. The parameter TransferScaling in the ini-file defines how much of the damage will get the shooter or the victim. 0.0 means, that 0% of the damage gets the shooter, and 100% the victim, where 1.0 means, that 100% of the damages gets the shooter and 0% the victim. Default value is 0.5, what means, that both get 50% of the damage. NOTE: FRIENDLY FIRE MUST BE SET TO A VALUE BIGGER THAN ZERO! DEFAULT = 1.0
January 2005
11.2 KB
c.zip
18c1f22ffdd03b0db51ec0dd3ad061a72cea3033

ContentsContents

Team Damage v1.08
Damage mirroring for team games. The parameter TransferScaling in the ini-file defines how much of the damage will get the shooter or the victim. 0.0 means, that 0% of the damage gets the shooter, and 100% the victim, where 1.0 means, that 100% of the damages gets the shooter and 0% the victim. Default value is 0.5, what means, that both get 50% of the damage. NOTE: FRIENDLY FIRE MUST BE SET TO A VALUE BIGGER THAN ZERO! DEFAULT = 1.0

FilesPackaged Files

Name Size Hash Also In
TeamDamage108v.u 17.4 KB d8d0b556181351d47bde1ddbb1ec1ba0b12402ed -
4

Download Download Mirrors

Alert Icon Report a problem