Maps / Unreal Tournament 3 / Warfare / WAR-SeaSkirmish

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WAR-SeaSkirmish
Warfare
SeaSkirmish
: 32-32
Yes
September 2009
Due to high levels of collateral damage in typical Tournament matches, and citizen complaints about the amount of rubble in their streets and violence in their malls, Liandri contracted ambitious inventors to develop new and exciting matches for the Unreal Tournaments. To utilize new areas and worlds for matches with a minimum of official supervision, massive amounts of money were poured into developing durable, highly mobile transport vehicles. Competitors in this bracket were sent off to unexplored regions, often for months at a time, battling anyone they came across, and the winners decided by which teams returned alive when their signals were recalled...
39.7 MB
war-seaskirmish_1.0.zip
82c7830913755f51df83e749424e8149f44a4a55

FilesPackaged Files

Name Size Hash Also In
WAR-SeaSkirmish_LOC_int.upk 2.2 MB cb94513518bb66e032b660ea4aaceade5da4f36f -
WAR-SeaSkirmish.ut3 43.1 MB fa55324e13855899a5104a188375287f578183ea -
3

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