Maps / Unreal Tournament 2004 / DeathMatch / DM-BoxCube101-Pro

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DM-BoxCube101-Pro
DeathMatch
BoxCube101-Pro
T2A`
2-6
Yes
March 2006
kBeing so very bad at visual fluff I decided to try making a map that had none... a map where I could concentrate on making a somewhat decent layout and not-stupid item placement decisions, as such things are almost always the cause of a map's failure. Will this one fail? Probably. But who knows, it might just get it right and be marginally fun to play. :-)
Unknown
256.4 KB
dm-boxcube101-pro.zip
1133e81dd434f12f921ac5b7533a4ccf0e9687c7

FilesPackaged Files

Name Size Hash Also In
DM-BoxCube101-Pro.ut2 875.3 KB 794f1c781e946a79ae4f38925a414c9bb4b24843 1
2

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